Super League Enterprise (NASDAQ:SLE – Get Free Report) released its quarterly earnings results on Friday. The company reported ($2.70) EPS for the quarter, missing the consensus estimate of ($1.42) by ($1.28), Zacks reports. Super League Enterprise had a negative net margin of 171.90% and a negative return on equity of 308.07%.
Here are the key takeaways from Super League Enterprise’s conference call:
- Gross revenue was approximately $3 million, essentially flat year over year and sequentially, as World Cup spending, tariff and geopolitical uncertainty, and evolving Roblox policies weighed on advertising activity.
- Net revenue increased 16% sequentially to approximately $1.24 million, gross margin improved to 41% from 36% in the first quarter, and adjusted EBITDA loss narrowed 20% year over year to approximately $1.7 million.
- The Misfits Ads acquisition was integrated without increasing the company’s overall cost base and added programmatic advertising and managed-media capabilities that management believes can provide higher-margin, more predictable revenue.
- Weighted pipeline per seller rose to approximately $2.8 million from $1.78 million, supported by new sales leadership, a broader product offering, and inherited Misfits opportunities; management also cited improving win rates, strong renewals, and six first-time clients.
- Super League ended the quarter with approximately $6.7 million in cash and investments, no preferred stock outstanding, and no debt, while reiterating that existing liquidity should fund operations and that it remains focused on reaching adjusted EBITDA profitability in the fourth quarter.
Super League Enterprise Trading Down 32.4%
NASDAQ:SLE traded down $1.09 during trading hours on Friday, hitting $2.27. 426,897 shares of the stock were exchanged, compared to its average volume of 373,960. The firm’s fifty day moving average price is $2.99 and its 200 day moving average price is $3.81. Super League Enterprise has a 52-week low of $2.12 and a 52-week high of $137.16. The company has a market cap of $3.65 million, a P/E ratio of -0.02 and a beta of 1.49.
Institutional Trading of Super League Enterprise
Analyst Ratings Changes
SLE has been the topic of a number of recent analyst reports. Weiss Ratings reiterated a “sell (e+)” rating on shares of Super League Enterprise in a research report on Friday, July 17th. ThinkEquity initiated coverage on shares of Super League Enterprise in a research report on Monday, June 29th. They set a “buy” rating for the company. Two analysts have rated the stock with a Buy rating and one has assigned a Sell rating to the company’s stock. According to MarketBeat.com, the stock has an average rating of “Hold”.
View Our Latest Stock Report on Super League Enterprise
Super League Enterprise Company Profile
Super League Enterprise, Inc creates and publishes content and media solutions across immersive platforms in the United States and internationally. The company offers access to audiences who gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn, and create. It also provides a range of development, distribution, monetization, and optimization capabilities designed to engage users through dynamic and energized programs. Its proprietary cloud-based platform offers dynamic media technology; metaverse game experience and tournament technology; and fully remote production and livestream broadcast technology.
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