Scientific Games (NASDAQ:SGMS) Price Target Increased to $105.00 by Analysts at Craig Hallum

Scientific Games (NASDAQ:SGMS) had its price objective increased by Craig Hallum from $100.00 to $105.00 in a research note issued to investors on Friday morning, The Fly reports. The firm currently has a buy rating on the technology company’s stock.

Several other equities research analysts have also weighed in on the stock. Credit Suisse Group increased their price objective on shares of Scientific Games from $36.00 to $39.00 and gave the stock an underperform rating in a research note on Tuesday, August 10th. Truist increased their price objective on shares of Scientific Games from $68.00 to $90.00 and gave the stock a buy rating in a research note on Thursday, July 1st. Zacks Investment Research lowered shares of Scientific Games from a buy rating to a hold rating and set a $71.00 price objective on the stock. in a research note on Wednesday, August 11th. Deutsche Bank Aktiengesellschaft increased their price objective on shares of Scientific Games from $54.00 to $63.00 and gave the stock a hold rating in a research note on Tuesday, August 10th. Finally, Jefferies Financial Group upped their target price on shares of Scientific Games from $62.00 to $95.00 and gave the stock a buy rating in a research report on Wednesday, June 30th. One analyst has rated the stock with a sell rating, three have given a hold rating and five have given a buy rating to the company’s stock. According to MarketBeat.com, Scientific Games currently has an average rating of Hold and a consensus price target of $73.90.

Shares of Scientific Games stock opened at $81.28 on Friday. The firm has a market cap of $7.83 billion, a PE ratio of -65.55 and a beta of 2.06. The firm’s 50-day simple moving average is $69.39 and its 200-day simple moving average is $62.80. Scientific Games has a 1 year low of $30.11 and a 1 year high of $82.58.

Scientific Games (NASDAQ:SGMS) last issued its earnings results on Monday, August 9th. The technology company reported $1.10 earnings per share (EPS) for the quarter, beating analysts’ consensus estimates of $0.09 by $1.01. The company had revenue of $880.00 million during the quarter, compared to analyst estimates of $771.73 million. The business’s revenue for the quarter was up 63.3% compared to the same quarter last year. During the same quarter last year, the company posted ($2.15) EPS. Equities analysts expect that Scientific Games will post 1.2 EPS for the current year.

Several institutional investors have recently bought and sold shares of the company. American Century Companies Inc. boosted its holdings in shares of Scientific Games by 1.3% in the second quarter. American Century Companies Inc. now owns 12,968 shares of the technology company’s stock valued at $1,004,000 after acquiring an additional 170 shares in the last quarter. Texas Permanent School Fund boosted its holdings in shares of Scientific Games by 0.5% in the second quarter. Texas Permanent School Fund now owns 42,244 shares of the technology company’s stock valued at $3,271,000 after acquiring an additional 198 shares in the last quarter. IFP Advisors Inc boosted its holdings in shares of Scientific Games by 422.5% in the second quarter. IFP Advisors Inc now owns 465 shares of the technology company’s stock valued at $36,000 after acquiring an additional 376 shares in the last quarter. O Shaughnessy Asset Management LLC boosted its holdings in shares of Scientific Games by 17.4% in the second quarter. O Shaughnessy Asset Management LLC now owns 3,310 shares of the technology company’s stock valued at $256,000 after acquiring an additional 490 shares in the last quarter. Finally, Cypress Point Wealth Management LLC bought a new position in shares of Scientific Games in the second quarter valued at approximately $39,000. Institutional investors and hedge funds own 85.30% of the company’s stock.

Scientific Games Company Profile

Scientific Games Corp. engages in the development of technology-based products and services and associated content. It operates through the following business segments: Gaming, Lottery, and SciPlay, and Digital. The Gaming segment designs, develops, manufactures, markets, and distributes a comprehensive portfolio of gaming products and services.

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